An additional dimension is added to the gameplay of the previous two with the water-like falling physics. The object of the game is to simply keep all the shapes you were given on the screen. Grab them with the cursor, but be careful where you drop them, you can only grab them once and wherever you let go is where they will come to rest. The terrain on which to pile is slanted and seemingly insurmountable at first, but keep at it. They can take our lives but they will never take our freedom.